Thursday, 27 April 2017

Question 7

Question 7- Looking back at your preliminary task what do you feel you have learned in the progression of it to you full product?
I feel that from the preliminary task we have come on a long way as in that task we had to make a 30 second clip with a small dialogue between the two characters and I feel that it was quite basic. Below is a table to show how I have developed since the preliminary task.


Preliminary task
Final product
Shot quality:
The shot types used were basic as apart from the opening shot all of the shots were at a mid-shot angle. I did uses some close ups for example a close up of the characters and the door handle in the task which showed a variety of shots but overall not many developed shots. The camera was mostly steady but shook slightly in the opening shot where the character’s feet were tracked.

Image quality:
The image quality was ok in the preliminary task as it was all filmed in the same period however there is a slight lighting change where the camera changes from looking one way to looking another which we didn’t notice in the shoot however this showed a slight lack of quality. The composition was again mostly good but the head space on some occasions was poor and the character wasn’t always in the centre of the frame.

Editing/ Editing continuity:
In the preliminary task we didn’t show much for editing as we cut the shots together to a decent standard but didn’t insert and non-diegetic sound. We did however use a dissolve to change from the feat walking to an over the shoulder shot of the character but not much else. We also used and eye line match with the two characters looking at each other and where one character looks at the door handle. We also have one match on action in this scene where the character is walking down the hall. We stuck to the 180 degree rule as best as possible but couldn’t do it all the time.  When we had the person enter the room and the next shot of him walking into the room the match on action wasn’t correct and so we had re-edit it so that it matched better however it isn’t as good as it should be as the door doesn’t match.

Continuity/ mise en scene:
In our preliminary task the continuity was good for the most part as the characters wore the same costume and it suited the scene as it was a serious and formal meeting. There were no props used in our preliminary task.
Shot quality:
I used many different angles in the final product as in my section I began whit a mid-shot and then went into a close up looking in at the villain. Next I used low angle shot to show the villain getting out of the car which suggests he is in control and a high angle shot of the victim in the boot to connote that he is vulnerable. The camera was also very steady and only moved when I wanted it to. This therefore shows how we have developed our shots a lot between the two tasks.  We also decided to leave time before and after shots so that we could have more time to play with if we needed to and also so that we could make sure that everything was set to go before the action started.

Image quality:
Our image quality was much better in the final footage of the task as we have much better lighting which is relatively consistent thought especially in the scene with the villain and hero but this was mostly due to the weather being consistent for most of that day. The composition in this product compared to the preliminary task is much better as we always kept what it important in the centre of the frame by sticking to the rule of thirds, and allowed for head space.

Editing/ Editing continuity:
The editing of the final product was much different to the preliminary task as in my section I had the sound of the radio broadcast which I used the blade tool to cut to make it so that the sound changed depending on how far the camera was from the car. I also cut the shots together much better and created some match on action with the villain from when he leaves the car which is shown with a low angle shot to a wide shot of the whole car when he opens the car boot. I used an eye line match in my scene where the villain looks at the victim and I also used a match on action a few times but most notably where the villain walks round the car which I think I synced well, which is good as it was an issue in the preliminary task. I think through the whole product we stuck to the 180-degree rule which was important as it therefore didn’t create distortion for the audience.

Continuity/ mise en scene:
In the product we see that the villain is wearing the right clothes thought and the fact that he wears black clothes which denotes that he is a bad character and the victim and hero both wear light clothes to show that they are good characters, mostly. We created the mise en scene of the villain scene by using jump leads and a ragged pillow and sleeping bag to denote how he is a poorer but dangerous person. The prop of the watch was also used in the scene with the hero as he looks at it and the information comes up this is so that we demonstrated the conventions of the genre.

Question 6

Question 6- What have you learnt about technologies from the process of constructing your product?
By constructing the product, I have learnt a lot about the editing software on Final Cut Pro X which we used to edit the product as well as how to download sound clips and create them too add it onto the editing software and clips.
I now know that to get sound clips onto Final cut pro X which have been recorded by you, you must first download the sound clip onto the computer you are editing on and then import it onto Final Cut Pro X where you can then insert it below the video clip. This is what we did for the radio broadcast. I then learnt that by using the blade tool you can cup clips and sound clips into two separate ones if they are one continuous clip. I did this for the radio broadcast too as I had to cut the clip into sections to reduce the sound depending on where the camera is placed around the car. To create a diegetic effect to the sound of the broadcast.


I have also learnt how to insert text into the clip which allows for us to do the credits. This was not for my pat of the sequence however but I have learnt this through watching Bayley edit his section and Matt’s section where the film title “The Hunt” flashes up. Also through Bayley’s section and Alex’s, I have learnt how to use the Ken Burns tool to zoom into a character on who is in the shot.
I also developed my knowledge of how to embed videos from YouTube onto a blog so that people can view the video on the blog instead of having to go on the link and watch the clip on YouTube itself. I also wrote most of the questions for the Survey Monkey which we got people to then answer the quiz questions on which would help us with our target audience research. The other technology I used which helped to develop my understanding was Blogger as I have never before done a blog and so didn’t know how to do it but now I have a good experience on it. Now I can embed a video or slideshow onto a bog so that people can view it as a video in the blog rather than clicking on a link.
From the actual shoot I have also learnt how to set up the tripod and how to adjust the height so that it is set for a particular shot and certain height. I also now know how to attach the iPhone to the tripod as that is what all we used as technology to film the product.  

I did however encounter some difficulties as I first was unware of how to embed a video onto/into a blog so I had to ask Bayley to help me and after he told me once I knew what to do. We all at first struggled to get the tripod set up as we had to attach all the parts and then put the iPhone on the attachment for the tripod but found a way to do it in the end and from then on could use the tripod well. I also first struggled to get the sound right for the broadcast as I wanted it to change based on where the camera was set up e.g. if it was further away from the radio/ car I wanted it to be quieter and louder if it was close/ inside the car however in the end it worked and sounder exactly how I wanted it to and it is one of the best parts from my section of the sequence.


Question 5

Question 5- How did you attract/address your audience?

The target audience (people aged 15-25 mostly males) was addressed in our product as the product contains a duel narrative which may make the product more complex to follow however not too complex that they wouldn’t enjoy the experience as it is a spy/action film and so they would be going to watch the film for entertainment and not to have to think too much about it. The entertainment value is in the faced paced action/ violence in the product as it grabs the attention of the viewer and allows for them to enjoy watching the product without being confused by the storyline but still interested. This scene in which the villain grabs the victim and head-buts him after taking him out of the car addresses the action/ violence part of the product which we see the head-but addresses the convention of violence. The duel narrative allows for an interesting story which appeals to people around the age of 15 and older and this sticks to the convention that the hero is fighting against the villain whilst trying to complete a mission/quest as he must save the victim form the villain and also defeat him.
 As I said in my genre conventions post the 4 things usually created are excitement, adventure, suspense and tension and we see all of them in our product as the victim being head-butted by the villain is the action and the build-up is the suspense and excitement. The adventure is the fact that the audience know the hero will have to go out and hunt down this villain.
The audience will be intrigued as they will want to know what happens next although it is in the narrative convention of this genre that it will end which the villain being defeated and the victim saved. The main reason they will want to watch is that it will be an interesting film to watch the duel narrative unfold and also they will want to watch the action as they are mostly there to be entertained. Therefore, an enigma is created so the audience will be making up resolutions in their head but will want to watch on to see how the problem is eventually resolved. This is also demonstrating the Todorov native structure as we first see the equilibrium with the hero in his home with relaxing music and he seems relatively happy however the disruption is created by the scene where we see the villain and the victim and then the call to the hero and the radio broadcast which along with his facial expressions that show his disappointment at the what has happened create the recognition of the disruption. Then the story will continue with the attempt to repair the disruption and the return to a new equilibrium.

We have uploaded the film to YouTube and Facebook so that we can get peoples response to what they think of the film and compare it to our focus group at the start of the project before we made the film. We can see that the project did match what was suggested I the focus group for the most part and the audience were overall pleased with the final product. These points are both shown below in the video of the focus group and screenshots of comments:



We found from asking the people in the two focus group videos after showing them the final product what they thought of the product. Overall they thought it was very good and what they would expect from a spy film however they said that the camera quality is good but reduces the professionalism of the product as most spy films are very high quality but they were mostly happy with the music and the radio broadcasts as they believed that this was the strongpoint of the production. 

Question 4

Below is an attached link to a prezi with my answer to question 4:


Question 3

Question 3- What types of media institutes might distribute your media product and why?

The distributer that we chose for our product is Universal, this is mainly because they are known for helping out smaller companies by helping with the distribution process, such as our company (BOAMfilms). They have helped out smaller companies such as Working Title who were helped to distribute the film The Theory of Everything which made $123 million and over 50% of this was from outside the UK. Due to the support and money that they have used to get smaller budget films made by independent companies to be successes we thought they would be the best to distribute our film. Universal also have distributed other spy films such as the Borne films. To create excitement about the film we will make trailers to be released on YouTube and will also possibly have a Twitter chat so people can ask questions like how it was done with the Avengers (2012) although this was not an independent production company it was produced by Marvel and distributed by Disney it was a good and effective way to create build up around the film. We haven’t chosen a company such as Disney as it doesn’t suit their demographic and they aren’t known for helping companies through vertical integration.


For the film we will have it shown in around 100-150 UK cinemas and hopefully around 50 US cinemas so therefore a total of 200. However, depending on its success we may increase the number of cinemas it is distributed in. We will have around 5,000 copies made on DVD and maybe around 2,000 in Blu-ray but this will massively depend on the success of the film in the Box Office as we don’t want to make too many if it isn’t a success but we will still have room if we need more.

Question 2

Below I have attached my answer to question 2 in a prezi:

Click for prezi

Question 1

Bellow is a attached power point of my answer to question 1:
(pause at any point if it is too fast)





Wednesday, 26 April 2017

Final Produt:Hunter

Below I have attached our final product, my scene is from 0:42-1:00:

Tuesday, 25 April 2017

Title change

Due to looking back on our previous research and looking over the final product as a group we have decided to make a change to the name of our project from "The Hunt" too "Hunter" as when looking at films withing the genre we see that most of them are named after a place or character such as "Specter" or "Jack Reacher" and therefore we have changed the name to "Hunter" because it is the surname of the hero and due to him hunting down the villain we also feel the name is appropriate for the film. This means that when the film title flashes up after the car boot is slammed shut the Title will read "Hunter" instead of "The Hunt."

Friday, 31 March 2017

Editing lesson 5

Today when I edited some of my scene I managed to insert the sound of the victim in the boot where the victim is banging as he wants to get out. This is the reason why the villain drags him out of the car boot and hits him. The sound of the banging was recorded post-production and then we inserted it.

First we recorded the sound of the screaming which was Alex screaming and then he banged on a hollow wooden door which was the banging sound and we overlayed them over the voice over of the radio broadcast. And then the banging continued when the villain exited the car. We had to change the sound volume around the car so that it sounded like it changed depending on the camera placement.







Wednesday, 29 March 2017

Possible changing of the font

We have had a look at our product now that we are getting close to finishing it and have decided that the font for the titles don't suite the genre or the image we are trying to create so we have decided to change the font to a different style so that it will match what we want and be better suited to the images that are being portrayed on screen.

Some of the possible fonts are:
Combat Ready 
Bolts SF
Chanson Heavy
Felix Tilting 
Invite SF

Monday, 20 March 2017

Film Credits

In the opening sequence of our film we have used our background research to add in credits which are in the same style as the films we researched. From the research we established that there will be as quite action based font and so we used the final cut pro font "Impact." The name in the credits is size 61 and the leading font e.g. staring, is in size 66. We have also decided to place the credits in different parts of the screen but only in the corners as they don't effect the viewers perception of what is happening on the screen. At some points there are two credits on the screen at once as I saw this in my Jack Reacher research on credits and typography. The credits will fade in onto the screen as this is what is seemingly a convention in most spy/ action film.


Thursday, 16 March 2017

Editing Lesson 3

Today we edited the project more as we cut some clips together and me and Bayley inserted the audio which will carry over mine and his part to create a sound bridge. When we put the clip in however it ran longer than expected through the sequence as it went up to where the villain is pulling the victim out of the car however this in a way was good as it worked once I finished editing the audio in my scene.

 I reduced the sound for my part where the villain is pulling up in the car as the camera is from far away. I did this by using the blade tool to cut the audio so that I could reduce it for certain sections but keep it the normal volume or change it in another way for other sections. When the camera looks into the car and shows an over the shoulder shot.


 I have kept the audio sound normal but the next shot from outside the car the audio is lowerd and lowerd more with the long shot from behind the car but then increases when the villain opens the car boot and grabs the victim before it cuts out.

Thursday, 9 March 2017

Background Research #11 Music Research part 2

We are looking to find music for the scene in which the villain and the victim are scene as after the sound of the radio cuts out there is the dramatic music which builds the tension for when there is the confrontation between the two characters. We want the music to build so that it peaks when the two characters meet as it will help for the audience to feel the tension of the scene. We want the categories to dark as it matches the mood of the scene or fear as this is also a scene where we want the audience to fear for the victim. 








Wednesday, 8 March 2017

Editing- Lesson 2

Today I edited more of the footage for our opening sequence and we will be soon in the process of adding on the radio broadcast sound so that the sound bridge can be created. I looked over my scene and made sure that it all looked smooth and that it ran well as some parts needed to be cut together better so that the match on action worked well. My part of the scene works well as it flows well which gives it good continuity and this will be evan better between my part and Bayley's as the sound bridge of the broadcast will create this. I looked into if I would change the focus in certain parts to create the idea of the importance of the character in the foreground but decided against it. I also thought about adding in a slow zoom (Ken Burns) to create a similar effect bud decided not to do that either as there is no need for it.


The Radio Broadcast

In our project we will have a radio broadcast where the hero is sat in the living room and where the villain is in the car as it carries over. We want to try to make the sound as realistic as possible, we have the script for it however we may change it as it we have the realisation that it isn't how it would normal sound so we will develop a vague script to give the broadcaster the idea and let it happen naturally so it is realistic, this will therefore benefit the quality of the sound and diolouge of the opening sequence.

When my scene starts I want it to sound distant as the camera is not yet in the car and from research i can do this by changing the EQ of the audio so that it will sound thinner and then adding some echo or verb to give it the distant effect. This will be done in the shots which are from outside the car or not looking in.




Thursday, 2 March 2017

Background Research #10 Music Research

Below is some of the potential music which will be on when the hero is in his kitchen and turns on the radio and the music plays before the broadcast is interrupted for an urgent announcement that the prime ministers son has been kidnapped, it will only last around 2/3 seconds.
All of them from the epicdemicsound 

Editing- Lesson 1

Today we put the first of our opening sequence onto Final cut pro which is the editing software we are using. We put it on in the order we decided so Bayley put his part on first and cut it down to what he would like it to look like but has not edited it any further.

Next I put on my part and cut it as this is the way we decided the order would go so i cut it down into around 30 seconds and it looks the way which I want it to do and I have left enough time so that the radio broadcast when added in will work to fit into both mine and Bayley's scene. On the day of filming I took many shots from multiple angles and distances and have gladly managed to find a way to get them all to fit together well so that I can show what I wanted in the scene.

However there is still much more to do as both me and Bayley have only cut the shots together we haven't yet added any transitions or sound and of course Matt and Alex still have to add and cut there parts into it so that we have the full 2 minutes before any of us can get properly into the editing of sound, transitions, focus pulls and so on.



Monday, 13 February 2017

Updated Shot List- Car scene

Due to some complications on the shooting day we had to change location which therefore meant that I had to change some of my shots at the wouldn't fit with the location so bellow are my new shot list for the scene (some shots re still the same however)

1. Mid Shot-This shows a sign which says that no cars are allowed to to park and then we see a car roll up in the same shot which shows the driver doesn't usually follow the rules so is possibly a bad or dangerous person.

2.Close Up-This shot is unchanged from previous.

3.Over The Shoulder Shot-This shot is unchanged form previous.

4.Low Angle Shot-This shot shows the villain exit the car and due to the low angle looking up at him we see he is in power in this situation (he walks towards and past the camera).

5.Wide Shot-This shot shows that the villain is walking round the car after he has passed the camera and is therefore a match on action as his movement is continued in a new shot.

6.Mid Shot-This shot is unchanged from previous.

7.Over the shoulder-This shot is unchanged from previous.

8.POV-This shot is unchanged from previous.

Saturday, 11 February 2017

Filming- Day 1

12:30pm-1:00pm We had a few issues as we we circumstances meant that the original person to play the villain couldn't but we had a stand in so it was fine in the end. We also couldn't shoot at our original location due to the car park being filled and the football games in the background which didn't suit the scene so we went to our backup location on Clay lane which worked just as well.

1:00pm-2:30pm We arrived at the location at around 1:00pm which meant we had enough time to film before it went dark and in this one and a half hour period we managed to film my part of the sequence where the villain is seen pulling up in his car and then gets out because the victim is making noise and he then opens the car boot to get him out. I tried different angles for each shot so that when we edit we can see which one works best. The opening shot was supposed to be closer in but I decided that to get the sign in it would be better if the camera was far back so that we could see the car pull up infront of the sign. When the camera looks into the car I decided that it would be good to add in a pillow and sleeping bag as it would denote that the villain sleeps in his car and therefore that he is on the run. I filmed multiple angles and shots of the villain getting out of the car (close ups, wide shots and a shot from inside the car) in the end I feel it best that we merge some of them together so that we can use a jump cut to show our editing skills. We also left time before and after the action in the shot so that we could have time to extend the film if we needed to.
Characters needed=villain

2:30pm-3:30pm Matt then took over to film his part of the scene where the villain pulled the victim out of the car and hit him so that he would stop making noise and then threw him back in the car boot. However due to low charge on the phone we had to run home and recharge the phone and ourselfs before going back out to finish.
Characters needed=villain and victim 

4:10pm-4:30pm We left the house and arrived back at around 4:10pm where we spent 20 minuets getting the final few shots for the scene including a POV of me and the part of the scene where the villain throws the victim back in the boot for Matt's part.

By 4:30pm we were done and now we will go to Matt's house tomorrow to film the backup scene for the villain and the victim in the garage and the scene where we see the hero.

Backup Location

Below are shot from Clay Lane as this is our backup location because we were unable to film at Longhay field which was our first choice location.
This sign may be good as we will use in in our opening sequence and then show the car to denote that the villain doesn't play by the rules as he has is parked where he shouldn't be.

 This shot is just a shot with the car in which shows the whole area in which this part of the sequence will be shot and gives us an idea of where to place the camera.

 This is one angle which shows the car from the passenger seat side as we want to see which side will work best to show the car as we must stick to the 180 degrees rule.

 This is a shot of the car from the side the driver will be sat which is the other possible side to shoot the part where he exits the car on.

This is a shot of behind the car as we will see if we should add in the backdrop to the scene or if it make the area too pleasant as we want it to be a dark scene.

This is the brush at the side and we have a picture here so that we can see i it will be a good idea to have the villain push the victim up against that or if it is better to just have him up against the car.

Tuesday, 7 February 2017

Shot List- Car scene

Below is the shot list for my possible scene where the villain has the victim tied up in the car:


Friday, 3 February 2017

Focus Group

Bellow is the focus group's which we have done so that we can see what people in the target audience (12-15 both male and female) think about the idea for our opening sequence. From this we have discovered how we may make some slight adjustments to our opening sequence due to the fact that we got the answers to the questions we wanted to:

Male 


Female

Wednesday, 1 February 2017

Production schedule

Production Schedule

Saturday 10th
Sunday 11th
11:00 AM-15:00 PM—We will go to Longhay field to film the scene where the Victim is in the car boot and is hit by the villain when he is grabbed out the car and hit by him.
For this scene we will need the victim and the villain as they will be in the car and the boot. In this scene the victim will need to bring light coloured clothes and the villain will need smart but dark clothes.
11:00 AM-15:00PM—We will go to the house and film the scene where the hero is preparing his breakfast and also where gets the call from his old boss.
The hero will be needed for this scene and will need to bring a mix of both light and dark clothes. There will also be a watch which we will edit into a smart watch.
16:00 PM-19:00PM—We will shoot our 2nd idea for where the victim and the villain meet where they are in the room and the villain has the victim chained up. 
The hero will need light clothes but ragged to show he is been damaged by the villain who will need dark clothes. We will also use a knife and other dangerous objects spotted around the room to denote danger.

Tuesday, 31 January 2017

Conflicting Idea's

We have discussed as a group about our idea and we have found that our 1st idea of where the villain an victim meet may be unpractical and not work so we have a second idea for this scene which is as follows:

The villain has the victim tied up in a dark room and the camera shift's around the room showing both the victim and the surroundings as the camera slowly reveals the hell that he is in. This scene will be filmed by both me and Matt and at the end of the scene the camera will zoom out to reveal a dark shady figure of the villain looking at the victim.

Sunday, 22 January 2017

The script for our opening sequence

Below is the scrip for our opening sequence as there will be dialogue in two parts of it one part is where we hear an monologue of the news reporter talking about the news from the radio in the home of the hero which then transfers to the radio in the villains car. The next dialogue is a short conversation between the Ex-Boss and the Hero as the Hero is informed that he needs to solve this mystery.

News reporter


News Reporter: Big news has just been received by us and I am here to bring it to you. We have just heard information that the Prime Minister’s teenage son has been kidnapped by an unknown party. Currently the police of searching the local area but so far as we know no vital information has yet been discovered. We do know that his last seen location so far is Oxford Street which in my opinion is not the type of place where it is easy to take such a high profile person from but as I said we do not yet know for definite where he was last seen. This is the first high profile person to go missing in Britain in many years now and some people are fearing the worse. We have received reports that he must have been taken sometime yesterday as he was in the house during the day but he didn’t return home that night.


Ex-Boss and Hero


Ex-Boss: Have you seen the news?
Hero: I’ve seen it yes.
Ex-Boss: So you know why I’m calling?

Hero: Yes. I’ll get on it.

Our idea updated

Due to our background research our opening sequence have changed and been molded into something new. Now we see that the sequence opens with the hero who is in his mid 40s and he is preparing breakfast and whilst he does this the credits appear for the film. In the house we see objects which also show what type of person he is like.  We then see that he turns on the radio and we hear the news that the Prime Ministers son has been kidnapped. The villain will have some connection to the prime ministers son. This radio carries over into the villains car where we hear the radio and then panic form the car boot as the victim is in the boot panicking.  In the car we see certain objects such as a pillow to denote that he lives in his car. The villain then gets out of the car and opens the boot and gets the victim out of the boot and warns him about making too much noise. He then gets him back in the car boot and drives off. The scene finishes with the hero receiving a call from his Ex-Boss where he is told he must solve this problem.

Casting and costume preparation

Casting-

Four out opening scene the cast(in order of appearance) will be as follows:

The Hero- John Kelsey

The Radio presenter- Dom Mguiniss 

The Villain- Oliver Cox

The Victim- Alex Grandage 

The Ex-boss- Matt Gallagher 


Costume- 

The Hero's costume- The hero will wear light coloured clothes for example whites and light blues as he is the good character and this will denote he is a good person however there may also be darker clothes to suggest he has a split personality. 

The villain's costume- The villain will wear dark cloths so he will wear black jeans and a black coloured shirt and jumper this will be done to denote that he is a bad person/ suggests darkness.

The victim's costume- The victim will wear light coloured clothes as he is a good character too and is however innocent.

Saturday, 21 January 2017

Background Research #9 Credits Font Research

Below are some possible fonts which we may use in our opening sequence for the credits of the people in the film and the when the film name "The Hunt" flashes up. We are yet to decide weather we want the text to just flash up or weather it will scroll onto the screen.


This first font I feel could be good as it shows that the film is a darker film as the clour is black and white which I feel should be the colour of the text. The splashes in the background don't give the text a clean feel however which I feel is important that the text does have a clean look.


 This text in my opinion is good for the final product as it has a clean look to it however it isn't absolutely straight which denotes that there may be some twists in the film, as it may not be what it seems.



 Finally this font is a font which we may well use as it is very straight which means that the font will suit the idea that it will scroll onto the screen as it looks more neat and typed whereas the other fonts look handwritten.

From looking at the fonts and choosing my three favorite fonts for the credits in the opening sequence I can see that the font used must denote something about the film itself and that if we want the text to scroll on to the screen then it is important that it looks like it could be typed and not handwritten.

All the fonts I got are form 1001 fonts.com

Friday, 20 January 2017

Our Preliminary Task

The video below is our preliminary task and in this we managed to further understand the editing software and how the camera operates. This will be useful for when we film and with our final task.




In this video we see that we have used different shot types and editing to make the final task. We first used a tracking shot to open with as the camera tracked the feet of the actor. We then used a fade transition to the next shot which could be an important part of editing which we could used in our final task. The majority of the transitions are cuts which is good as they will also be the majority of transitions in out final task so we can see how it will took with mostly cuts.One final benefit of the task is that we can now better operate a tripod.

Tuesday, 17 January 2017

Background research #8 Analysis of credits/typography in Jack Reacher

I will look at the opening credits for the film Jack Reacher as they are from a film which is of a similar genre to the opening sequence we will film. We will include credits in this sequence and therefore  it is important to see how films in the genre edit in the opening credits to the opening sequences.


This first shot shows that the name of a person involved in the film is shown in the bottom right of the screen however it does not tell their role in the film and this show me that we don't necessarily need to describe why every name in the credits is in the credits. The text is not to big so that it takes up the screen but just big enough so that the audience will acknowledge the name is there and it is all in capital letters and is a white and silver colour which I think suits the genre.
 This next shot shows that there is a man in the car which implies to me that the credits can follow the story line as the character is clearly important otherwise he wouldn't be shown, the position in which the name is shown has also changed to the top right of the screen which denotes to me that the positions of the names should change.
 Hear we see that the credits are also in the top right of the screen however what we see from the opening is that none of the credits have interacted with the environment in which they are shown in for example they don't interact with the cars and buildings.  This is an idea which we believe we should do in ours and have the credits interact with the environment and we now see that this would challenge the genre conventions.
 This image shows that there are two names on the screen both in different positions and the image shows the city surrounding this implies that the credits are also used when establishing a setting however they don't seem to be used when  there important things are happening on screen.
This is the final image and this shows how many names can be used in one place as all of the names are in the top right. We also see how there has been a consistency in the colour and size of the text as they all remain a very similar colour. We also see that although the description of the peoples involvement isn't used in some cases it also is in others such as hear.

From this research into credits I can see important details which we should include in our opening sequence in relation to credits and how we may be challenging the genre conventions in others. Firstly I think that all of the names should be in capital letters and this is a key and consistent detail used through this opening scene. I also think we should try to vary the positions in which we place the credits on the screen and sometimes include more than one name at a time. However I feel we should keep some of our own originality in the scene by trying to have the credits interact with the environment, for instance when the car boot closes the film name "The Hunt" appears at the same time as the boot shuts (this was not my suggestion). Another key point to note is that in this scene all of the transitions between shots are cuts which is used to create more of a fast pace, action feel to the scene. This is something I will probably do in my part of our sequence due to that also being relatively fast paced.

Sunday, 15 January 2017

Storyboard of my scene

The two images below are both pictures of the storyboard which I have made for my scene and they both show the plot and shot types a swell as transitions for the shots that I will take. The comment at the end describes the shot and my intentions with the shot type, mise en scene ect.

The storyboard is for the scene in which the villain has the victim in the boot of his car and he hears that the victim is making noise and so he leaves his seat in the parked car and gets out to open the boot and take the victim out of the car boot.



Thursday, 12 January 2017

Shot list (for the scene in which I will direct)

Shot Types
These shot types are from the scene in which the villain is sat in the car and hears the sound of the victim in the car boot and therefore gets out of the car to see what is going on.

1.Over the shoulder-The 1st shot will be an over the shoulder shot of the  villain as he is sat in the driver seat of the car. The shot will show his head and the seat head as well as what he is looking at in front of him.


2.Close up-of the villain's face, this is to denote that his facial expressions are important. The villain's facial expression will show that he has acknowledged the sound being made by the victim in the car's boot.


3.Wide shot-which shows the parked car. This is done to show where the car is and therefore establish the surrounding environment to show to the audience where the two characters are. 


4.Low angle shot-is used next and this is showing the villain leave the car and looks up at him but doesn't show his face. This is used to connote that he is superior in this situation.


5.Mid shot-is then used which shows the villain opening the boot but the there is sharp focus on the boot which implies that this in going to be important.


6.High angle shot-of the victim in the boot of the car is used to connote that he is vulnerable in this situation and that he may be in danger.


7.Low angle shot (POV) -this time again looking up at the villain but it is from the victims point of view to make the scene more intense and make the audience feel more submerged in this scene. There camera will shake to show panic.

Wednesday, 4 January 2017

Location shots- Images from possible filming locations

These images are from a location which me and the group feel could be a possible location for filming for the part of the sequence where the villain has the vice presidents children in the back of the car and where he will take them out of the car. I think this location could be good as it looks like it is run down and that not many people would visit hear so it is a good place for the villain to take the victims as not many people will know he is there.


 This shot shows how the area is empty as there is nobody there witch if we film hear we will make sure the scene looks like this as well to add to the idea that the victim's are helpless. We will also try to film on a dark/gloomy day if we chose this location as it adds to the dark feeling of the scene.  
 This next shot shows that it is a large open space and therefore it is very unlikely that the villain and the victims will be seen. This makes the have more suspense which is important in a spy/action film. This could also be the angle in which the car is shown entering the location as a wide shot will show the audience all of the surroundings of this location so they have a good idea of where the villain has taken the victims.
 This could be the location for an over the shoulder shot as the villain may take the victims around the corner but the camera could be a POV or over the shoulder of him forcing the victims around the corner of the building. This would make the scene more intense as the audience may feel like they are involved in the sequence and so there will be more intensity which is a vital part of an spy/action film.
 This is a place where I feel it may be good for the villain to take the victims as the building next to the container makes it seem more like the victims are trapped which makes the scene have more suspense. The graffiti on the wall of the building is also good for the scene as it helps to enforce the run down idea of the area.
 This angle shows the same place as the previous angle did however I think  this could be a better angle for the main reason that at the end of the pathway there is no open field just some grass and a fence which in my opinion makes the victims appear more trapped that if there is a field at the end of the path.

I think this angle could be used to either show the entrance of the villain in his car and also to show the villain taking the victims round to the narrow path shown in the previous shot. It think it could be good as there is the audience don't see what is behind the camera and therefore it denotes that the victims are trapped.

These location shots have helped me and my group to see some good potential locations for the opening sequence, we can see some good potential angles for this part of the sequence if we chose to film hear.